About Us
TxK Gaming Studios is a German start-up company based in Düsseldorf. We are currently working on the world’s most immersive VR tabletop game: Dungeon Full Dive.
VISION
After the release of Dungeon Full Dive we will continue on our path to revolutionize VR gaming, whilest continuously creating new content for our pilot project. We believe that Virtual Reality is the next step in the evolution of gaming and will try our best to push the industry forward.
Mission
We, here at TxK Gaming Studios, are trying to revolutionize both tabletop gaming and VR gaming. We aim to make Dungeon Full Dive the most immersive tabletop game ever, that is accessible to everybody, so you can play together with all your friends, no matter where you are.
Meet the Team
Our team consists of a diverse mix of young and creative minds
who have come together to revolutionize VR and tabletop gaming


Khang
CEO & Co-Founder
Khang is the central piece of TxK Gaming, coordinating the efforts of our team, whilest simultaneously helping out in development. He graduated from university as a certified Software Engineer and is specialized in game design and project management. He enjoys playing piano and watching anime in his off-time.

Tom
Co-Founder & Programmer
Tom is the motor of development, leading and coordinating the team’s work. He also graduated from university as a certified Software Engineer and is specialized in software architecture and development tasks. He is an avid gamer, RPG geek and loves playing tabletop games in his spare time.

Jonas
Gameplay Programmer
Jonas forges your virtual experience to be as interactive as it can be and focuses on providing a level of gameplay depth you can fully dive into. He has been programming for over a decade, has been an active dungeon master in a homebrew universe for 2 years and loves to produce music in his free time.

Tim
3D Artist
As part of the 3D Art team, Tim will work on a wide variety of challenges and assets, aiming to make the game look as pretty as possible. Tim is the Swiss guy of the bunch, has got a degree in game & art animation and is a sucker for an epic fantasy story, whether it’s games, books or on TV.

Lina
3D Artist
Lina brings fantastic worlds, monsters and characters to life. All you need for the spell is the right program and a little touch of magic. She has a degree in 3D Animation & Visual Effects, is a passionate Pen and Paper player and loves to dive into fantastic worlds.

Robert
Senior Programmer
Robert takes the game design from paper to an interactive adventure. He has worked in the multimedia, entertainment and gaming industry for over 15 years. Be it simulators, cinemas, custom hardware, mobile or desktop he creates stuff to entertain and educate with fun. He also gives lectures about procedural generation and virtual reality for programmers.
Robert is an avid pc gamer and especially likes rpg and strategy games. Outside of work and gaming, he likes to relax by reading books and binging sci-fi and fantasy series.

Janina
3D Art & Coordination
Janina animates creatures and characters and has an eye on the Look Development. Janina is a passionate gamer and artist since she can remember. She studied Design and worked in the film industry as an Animator. In the past years she decided to switch to the game industry to create cool stylized Assets.
Janina is always motivated and creative. She loves to paint conceptart and play Survival Games.

Mathis
3D Character Artist
Mathis is crafting badass player avatars, memorable NPC’s and intimidating monsters to inhabit the worlds and making sure they look good doing it. He graduated from university in Animation & Game Art and has been drawing and gaming in his free time since forever.

Magnus
Programmer
He codes.
Magnus is a programmer from Stuttgart, who studied games programming at SAE Institute and has created a few indie games himself. He is more of a casual gamer with the occasional speed run mixed in. In his free time, he likes to play games, develop some minor stuff by himself and do digital painting.

Adrian
Game Developer
Adrian started a career in the Biotechnology field and taught himself development with Unity as a hobby. Once he bought his first VR HMD 2018 he got obsessed with creating games an applications for VR. That obsession led to the decision to quit his day job and start studying games programming. In August 2022 he got his bachelor’s degree and is now excited to be part of TxKGaming and combine his obsession for VR with his passion for TTRPGs by contributing to the development of Dungeon full Dive!
Adrian loves to show people VR for the first time and is always eager to talk about everything XR. It lies in Adrian’s nature to come up with fast creative solutions for every problem and he loves to prototype new ideas.

Steven
General Artist
Steven is a driving force behind the technical art of the project with his ideas and skillset. He builds workflows and shaders and optimizes our pipeline to have a nice-looking game that also runs smoothly.
Steven is fascinated by making games as they combine every aspect of art that interests him, be it visual design, storytelling, music, sound, film and composition with the factor of ever evolving technology. He has an easy and outgoing personality with a hint (a lot of) quirkiness to it.

Falk
Concept Art
Falk is mainly specialized in Character Design. He is artistically exploring the different playable classes and designing individual armor sets for you to equip on your own character. After graduating from High-school, Falk worked on his concept art skills by participating workshops and online courses such as Brainstorm School. He is now enrolled as an upcoming Game Art student at the Cologne Game Lab.
His childhood was shaped by plenty of drawing and playing Super Mario games past bedtime. He’s now a passionate gamer, artist, movie watcher, dancer and daydreamer drinking too much coffee.
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Paul
Community & Social Media Marketing Manager
Paul makes sure that the voices of the community are heard and creates the content for our social media channels.
Paul graduated with a degree in Media Studies and worked in social media agencies before turning to his passion: Tabletop RPGs.
He regularly plays The Dark Eye and is an avid gamer apart from that. PC gaming and boardgames take up a good chunk of his free time as well.

Waldemar
Sound & Music Design
Waldemar is a music and sound production student at the University of Applied Sciences Darmstadt. Before joining the team, he worked on various short films and one game as a composer. Apart from that, Waldemar has been writing music under the name “L3T0” for 4 years now.
He loves music in all its forms, weird sounds, being a DM and, of course, video games. He is also a nerd on various topics ranging from cinema to politics. ISTJ

Christian
QA
He studies media informatics studies and is at TxK for his internship semester. He is here to learn more about Game development overall and hopes to build up on his knowledge from study with this new environment.
He is energetic and extroverted but when surrounded by his friendshe is often calm. In his free time he plays video games just for fun and competitively. He sometimes participates in casual videogame tournaments. He is also interested in playing roleplay games mostly as a gm and sometimes as a player and has his own private rules. Game development overall is also an interest of his and he hopes to learn more about it in this internship.

Ann-Katrin
Concept Art & 3D Art
Currently enrolled in a Bachelor’s degree in Virtual Design at Hochschule Kaiserslautern.
Anni loves to paint creatures and characters in 2D mostly, also creating them in 3D. Aside from playing mainly fantasy-themed RPGs, she’s also interested in other creative activities like singing and permaculture gardening.

Sabrina
Concept Art
She design Props, Food, Weapons, Buildings and Characters, but also little stuff that might come in like Flyers or Collages.
Shy at first, energetic and a little crazy after she gets to know you! Growing up with two older siblings born in the 90s her life has been filled with anime and gaming since the early days. In my free time she likes to play volleyball, lead a (german style) marching band (=Fanfarenzug), playing mostly competitive video games like CS:GO or League of Legends and watch her favorite animes like Haikyuu!! or Inuyasha.

Isabella
Concept Art
She is currently studying game design, as games and drawing are one of her main interests. She specializes mostly in character design but is always looking to expand her skills to other areas.
Isabella enjoys painting digitally in an anime-adjacent style, and often does this in her free time. She also really enjoys playing relaxing games like Stardew Valley and Slime Rancher.

Michelle
Gamedesign
After one year abroad in England, she decided to enroll in a college that offered game design. She created 4 prototypes so far, one of which includes an AR learning tool that teaches the sign language alphabet and she made her first art book based off a D&D campaign she Co-DMs.
Outside of gaming, She loves creating; whether it be stories or characters or even weapons. It has always been a passion of hers ever since she can remember. When she’s not the Dungeon Master at the table, you can always find her in front of the party, shield in one hand and smite in the other.

Roxana
3D Character Art
Currently enrolled in a Bachelor’s degree in Game Graphics Production in Kortrijk, Belgium.
Before coming here, she completed a summer internship, also as a 3D Character Artist, at AMC Ro Studios in Bucharest, Romania.
Aside from creating 3D fantasy characters, she occasionally enjoys some quick digital painting. She also loves playing story-driven, singly player games, Like Horizon Zero Dawn, God of War and Bloodborne, and recently started doing sports again.
Partners & Co-Developers
Spellfusion and Alpha Blend Interactive are our trusted partners and co-developers in our journey to create Dungeon Full Dive.